I am a motion graphics designer, illustrator, and print designer based in Los Angeles. Because of my background in both studio art and graphic design, integrating the hand-made with the computer-generated is an important aspect of my work. It enables me to maintain an organic, human feel while taking advantage of the flexibility and precision that technology offers. I love collaborating on creative teams, and I enjoy getting my hands on multiple project elements--beyond my animation skills, I frequently use my own illustrations and music compositions in my work.
Working on a wide range of projects encompassing motion design, animation, illustration, print, and interactive design. Responsibilities consistently range from macro to micro--from creative direction to digital compositing. Clients include adidas, Samsung, HP, Current TV, Chow.com, Real Player, and Paramount Pictures.
Designer. Served as lead designer on numerous digital and print projects. Directed client presentations and meetings. Projects executed in various media, such as print, web, packaging, video editing, motion design, illustration, and branding. Clients include Gershwin Music, Adina World Beat Beverages, enXco Renewable Energy, and Children’s Book Press.
Responsible for creation of print, packaging, web, branding, and video/motion design. Clients include adidas, Reebok, France Telecom, and Dynagraphics.
Color correction on various Flash-based animated series for Nickelodeon, Cartoon Network, and AOL.
Character Designer/Concept Artist
Lead character and set design for educational video game.
SELECTED AWARDS & EXHIBITIONS
Irrational fantasy soccer behavior, traveling, playing guitar, music documentaries/biographies (even trashy ones), dog whispering.